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The ad format consists of two panels, initial and expanded. Ad format that in expandable position pushing down site content. It recommended size is 970×250. Also, it contains a Close Ad button. By clicking on the Close Ad button banner collapses and the Show Ad button activates. By clicking on the Show Ad button banner expands. The expanded panel can contain video.

Supported platforms

Desktop Tablet Phone
Windows Mac iOS Android iOS Android
Chrome, Firefox, Edge, IE10+ Safari7+, Chrome, Firefox

Ad format requirements

Audio:

  • User-initiated only (off by default)
  • All audio must be muted or paused on click-through

Video:

  • User-initiated or autoplayed
  • Max video duration: 30 sec
  • Frame rate: 24 fps
  • Format: .mp4
  • Aspect ratio and resolution: depends on a video container size

Buttons:

  • Sound: Mute/Unmute
  • Video: Play/Pause/Stop
  • Close Ad (by clicking on button banner collapses and button Show Ad activates)
  • Show Ad (by clicking on button banner expands, button sizes, px are 88х31, 62х88, 196х31)

Size:

  • max 500 Kb without video
  • max 3 Mb with video

Download archive with the template:

Download

How to work with .zip archive (template)

  1. Unpack an archive with a creative template.
  2. For creative preview use the preview page or copy all files to a folder index – banners – banner – body and open a file index.html in a browser using localhost. For that, a web server has to be installed (e.g. IIS for Windows, Apache for Mac OS).
  3. Open the file body.html with the text editor and edit the code snippet inside tags <body> </body>.
  1. Edit a file body.js.
  2. Save and archive all banner assets in .zip (you should archive the files, not the folder that contains the files).

Asset requirements

ZIP archive

The banner with all banner assets should be archived as a .zip file. Use .zip file with template.

HTML file

The HTML file must define all used sources (libraries, images etc). A recommended file name is body.html.

API connection and usage

globalHTML5Api is connected automatically, called the following way.

Expand globalHTML5Api code
globalHTML5Api.on('load', function(){
  /*
    YOUR CODE IS HERE
  */
});

globalHTML5Api objects and methods should be defined inside a called function. All used modules should be listed as function parameters. Two and more modules should be separated by commas. In this format, the Player module may be used.

A simplified example of the globalHTML5Api.init usage for the Pushdown format is shown below.

Expand globalHTML5Api example code
globalHTML5Api.on('load', function(){ 
globalHTML5Api.init({
        "resize": [{
            "name": "state-1",
            "width": "100px",
            "height": "220px",
            "fixed": {
                "vertical": "center",
                "horizontal": "left"
            },
            "onStart":function(){
                //function
            },
            "onComplete":function(){
                //function
            }
        }, {
            "name": "state-2",
            "width": "500px",
            "height": "220px",
            "fixed": {
                "vertical": "center",
                "horizontal": "left"
            }
        }, {
            "name": "state-3",
            "width": "900px",
            "height": "520px",
            "fixed": {
                "vertical": "center",
                "horizontal": "left"
            }
        }]
    });
});

globalHTML5Api.init Parameters

Key Parameters Properties Type Description
resize(options) globalHTML5Api.resize initialization
options Array Array of objects with properties. Each object presents the container state (resizeState)
name (required) String Object (state) name
width (required) String|Number Banner container width
height (required) String|Number Banner container height
onComplete Function Callback function running upon completion of globalHTML5Api.init.resize.to(this.name)
onStart Function Callback function running upon starting of globalHTML5Api.init.resize.to(this.name)

globalHTML5Api.resize Methods

Method Parameters Type Description
to(resizeStateName, time, eventName) Changing of the current container state to indicated one
resizeStateName (required) String Container state to which the current one should be switched to
time (required) Number Time for the container state changing animation
eventName  (required) String Events for tracking:

  • adExpand – an ad container is expanding;
  • adCollapse – an ad container is collapsing;
  • adExpandAuto – an ad container is expanding automatically;
  • adCollapseAuto – an ad container is collapsing automatically.
currentState() Method returns the string:
resizeState.name – current container state name;
interactive to resizeState.name – changing the container state to the indicated one.

globalHTML5Api Methods

Method Arguments Type Description
click(URL) Method to call the clickthrough. Target URL may be set as a parameter or from the user interface. The URL set in the code has a higher priority than the URL set from the UI, which can lead to a conflict. Therefore, it is mandatory to use only one of the available methods.
URL (optional) String Target URL
src(URL) Method returns the absolute path to file
URL (optional) String Relative path to file

Video

In case the creative contains video, see the Video player module guide.

Images

Supported file types: .jpg, .png, .gif, .svg

Event tracking

  • View
  • Confirmed view
  • Click
  • Expand by user
  • Auto-expand
  • Collapse by user
  • Auto-collapse
  • Play
  • Pause
  • Resume
  • Sound on
  • Sound off
  • Progress (firstQuartile, midpoint, thirdQuartile, complete)
For any questions regarding ad manuals please contact the support manager of your account.
Updated on April 09, 2024